Esports and the media : challenges and expectations in a multi-screen society / edited by Angel Torress-Toukoumidis
Contributor(s): Torress-Toukoumidis, Angel [editor]
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Material type: ![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Current location | Collection | Call number | Status | Date due | Barcode | Item holds |
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Accessible online | Circulation | Available | EB-00444 |
Includes bibliographical references and index.
Part I. Overview
E-sports in the entertainment industry : an overview
Part II. Media platforms and Esports
The social media impact of Esports : the case of Esports on Facebook
Part III. Communicative globalization of Esports
Live-streaming culture in the Esports community
Marketing strategies for Esports
Comparative study of the transmedia element in Esports : America, Europe, and Asia
How the negative public view of videogames threatens Esports sponsors
Communication experts' perspective on Esports
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