Virtual heritage : a guide / edited by Erick Malcolm Champion
Contributor(s): Champion, Erik Malcolm [editor]
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Material type: ![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
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Accessible online | Circulation | Available | EB-00424 |
Includes bibliographical references and index
1. Speculating the past : 3D reconstruction in archaelogy / R.P. Barratt
2. Photogrammetry : what, how, and where / Hafizur Rahaman
3. Animating past worlds / William Michael Carter
4. Mapping ancient heritage narratives with digital tools / Anna Foka, David A. McMeekin, Kyriaki Konstantinidou, Nasrin Mostofian, Elton Barker. O. Cenk Demiroglu, Ethan Chiew, Bradly Kiesling, and Linda Talastas
5. Hybrid interactions in museums : why materiality still matters / Luigina Ciolfi
6. Video games as concepts and experiences of the past / Aris Politopoulos and Angus Mol
7. Mixed reality : a bridge or a fusion between two worlds? / Mafkereseb Kassahun Bekele
8. Getting it right and getting it wrong in digital archaeological ethics / L. Meghan Dennis
9. Evaluation in virtual heritage / Panayiotis Koutsabasis
10. Preserving authenticity in virtual heritage / Erik Champion
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