2D game development (Record no. 14169)

000 -LEADER
fixed length control field 01951nam a22005417a 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210901133457.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS
fixed length control field m|||||o||d| 00| 0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr || auc||a|a
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210901s2020 a||||s ||| 000 0 eng d
040 ## - CATALOGING SOURCE
Transcribing agency QCPL
100 1# - MAIN ENTRY--PERSONAL NAME
9 (RLIN) 2463
Personal name Penazzo, Daniele
Relator term author
245 10 - TITLE STATEMENT
Title 2D game development
Remainder of title : from zero to hero : a compendium of the community knowledge on game design and development
Statement of responsibility, etc. / Daniele Penazzo, Luca Violato
250 ## - EDITION STATEMENT
Edition statement Python edition
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture [Place of publication not identified] :
Name of producer, publisher, distributor, manufacturer Daniele Penazzo,
Date of production, publication, distribution, manufacture, or copyright notice 2020
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (240 pages) :
Other physical details illustrations (some color)
336 ## - CONTENT TYPE
Source rdacontent
Content type term text
337 ## - MEDIA TYPE
Source rdamedia
Media type term computer
338 ## - CARRIER TYPE
Source rdacarrier
Carrier type term online resource
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note The maths behind game development
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Some computer science fundamentals
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Project management basics and tips
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Introduction to game design
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Writing a game design document
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note The game loop
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Collision detection and reaction
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Cameras
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Game design
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Creating your resources
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Procedural content generation
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Useful patterns, containers and classes
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Artificial intelligence in videogames
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Other useful algorithms
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Developing game mechanics
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Testing your game
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Profiling and optimization
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Balancing your game
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Marketing your game
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Game jams
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Dissecting games : two study cases
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Where to go from here
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design
655 ## - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books
700 1# - ADDED ENTRY--PERSONAL NAME
9 (RLIN) 2464
Personal name Violato, Luca
Relator term author
856 ## - ELECTRONIC LOCATION AND ACCESS
Host name unglue.it
Uniform Resource Identifier https://unglueit-files.s3.amazonaws.com/ebf/ee0225ec966b4910a0882f4e388c8bdf.pdf
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type eBook (Free & Open Access)
Holdings
Library use only Collection code Shelving location Date acquired Source of acquisition Koha item type
  Circulation Accessible online 2021-09-01 Open access eBook (Free & Open Access)

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