000 -LEADER |
fixed length control field |
01951nam a22005417a 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20210901133457.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
fixed length control field |
m|||||o||d| 00| 0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr || auc||a|a |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
210901s2020 a||||s ||| 000 0 eng d |
040 ## - CATALOGING SOURCE |
Transcribing agency |
QCPL |
100 1# - MAIN ENTRY--PERSONAL NAME |
9 (RLIN) |
2463 |
Personal name |
Penazzo, Daniele |
Relator term |
author |
245 10 - TITLE STATEMENT |
Title |
2D game development |
Remainder of title |
: from zero to hero : a compendium of the community knowledge on game design and development |
Statement of responsibility, etc. |
/ Daniele Penazzo, Luca Violato |
250 ## - EDITION STATEMENT |
Edition statement |
Python edition |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
[Place of publication not identified] : |
Name of producer, publisher, distributor, manufacturer |
Daniele Penazzo, |
Date of production, publication, distribution, manufacture, or copyright notice |
2020 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 online resource (240 pages) : |
Other physical details |
illustrations (some color) |
336 ## - CONTENT TYPE |
Source |
rdacontent |
Content type term |
text |
337 ## - MEDIA TYPE |
Source |
rdamedia |
Media type term |
computer |
338 ## - CARRIER TYPE |
Source |
rdacarrier |
Carrier type term |
online resource |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
The maths behind game development |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Some computer science fundamentals |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Project management basics and tips |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Introduction to game design |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Writing a game design document |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
The game loop |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Collision detection and reaction |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Cameras |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Game design |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Creating your resources |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Procedural content generation |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Useful patterns, containers and classes |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Artificial intelligence in videogames |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Other useful algorithms |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Developing game mechanics |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Testing your game |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Profiling and optimization |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Balancing your game |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Marketing your game |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Game jams |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Dissecting games : two study cases |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Where to go from here |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Design |
655 ## - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Electronic books |
700 1# - ADDED ENTRY--PERSONAL NAME |
9 (RLIN) |
2464 |
Personal name |
Violato, Luca |
Relator term |
author |
856 ## - ELECTRONIC LOCATION AND ACCESS |
Host name |
unglue.it |
Uniform Resource Identifier |
https://unglueit-files.s3.amazonaws.com/ebf/ee0225ec966b4910a0882f4e388c8bdf.pdf |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Koha item type |
eBook (Free & Open Access) |